Updated on March 12, 2026
Basic Principle
Wave theory of sound propagation explains that sound travels through a medium (air, water, or solids) as a mechanical longitudinal wave.
Instead of the sound source moving through space, energy travels by vibration of particles in the medium.
When a sound source vibrates (like a loudspeaker diaphragm):
It pushes nearby air molecules together → Compression
Then molecules spread apart → Rarefaction
This repeating process creates a pressure wave that travels outward.
So, the air molecules oscillate back and forth, but the wave energy moves forward.
Key Elements of Sound Waves
Compression
Region where air molecules are close together
High pressure region
Rarefaction
Region where molecules are spread apart
Low pressure region
Wavelength (λ)
Distance between two consecutive compressions or rarefactions.
Frequency (f)
Number of wave cycles per second.
Measured in Hertz (Hz)
Determines pitch
Amplitude
Height of the wave.
Determines loudness
Related to sound pressure level (SPL)
Wave Speed Relationship
Sound propagation follows a fundamental relation:
v=fλ
Where:
v = speed of sound
f = frequency
λ = wavelength
Example in air:
Speed of sound ≈ 343 m/s at 20°C
Example calculation:
Frequency | Wavelength |
|---|---|
100 Hz | 3.43 m |
1 kHz | 0.343 m |
10 kHz | 0.034 m |
This is extremely important in AV acoustic design because wavelength determines:
Speaker spacing
Phase interaction
Room modes
Acoustic treatment thickness
Types of Sound Waves
Longitudinal Waves
Sound propagates parallel to particle motion.

Example:
Air sound waves
Loudspeaker output
Spherical Waves

From a point source sound spreads in all directions.
Used in room acoustic modeling.
Plane Waves

Sound propagates in a single direction with flat wavefronts.
Used in waveguide and line array theory.
Sound Propagation in Different Mediums
Medium | Speed of Sound |
|---|---|
Air | 343 m/s |
Water | 1480 m/s |
Steel | 5960 m/s |
Reason: particle density and elasticity.
Wave Behaviors in Rooms (Important for AV Engineers)
When sound propagates in rooms, waves interact with surfaces.
Reflection
Sound bounces from surfaces.
Used in:
concert hall design
room acoustics
Diffraction
Sound bends around objects.
Important for:
speaker placement
coverage prediction
Absorption
Materials convert sound energy to heat.
Used in:
acoustic panels
bass traps
Interference
Two waves combine.
Results:
constructive interference
destructive interference
Critical in:
line array tuning
multi-speaker systems
Practical Example (AV System Design)
In sound system design (EASE / AV modeling) wave theory helps determine:
speaker spacing
phase alignment
delay settings
room mode frequencies
coverage prediction
acoustic treatment thickness
Example:
Low frequency 100 Hz, Wavelength ≈ 3.4 m
So acoustic treatment must be ~0.8–1 m thick to fully absorb it.
Sound propagation = Energy traveling through particle vibrations forming pressure waves in a medium.
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