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The eSports viewing experience is rapidly transitioning from online-only to increasingly large-scale live spectator events. With the opportunity to start from scratch with eSports event and arena design, how is this fan engagement experience different? Audiovisual technology is obviously at the core of eSports live events, so which production elements are carrying over to these new arenas? What new lessons can we learn about content and fan engagement? How are creative content specialists and AV systems designers collaborating with eSports organizations and video game developers to put on the best possible show?
Eric Gazzillo, Producer, Quince Imaging
Marvin Mastin, Activate Team Manager, Populous